Spellslinger Headshots is the least used item in the game, particularly in mid-to-high Elo matches. Despite recent buffs, the item remains fundamentally flawed due to its short duration and low application frequency.
Key problems:
If the item were fixed to function like Soul Shredder, these adjustments would make it more viable:
Key problems:
- Duration (6s) is too short – Maintaining uptime is unrealistic, especially in a meta where debuff removers are essential and always bought even if the item isn't needed in a match just because the item is that good.
- Low application frequency (1.5s interval per stack) – It takes 15 seconds to reach the max 10 stacks, making it impractical given the effect’s short lifespan.
- Does not apply to Jungle Camps or Minions – This long-standing issue has persisted for over three months despite multiple reports from a lot of people including me.
If the item were fixed to function like Soul Shredder, these adjustments would make it more viable:
- Increase duration by at least 2 seconds – While it shouldn't match Escalating Exposure, 8 seconds would be much more practical than 6 and make the item worth the 4,25k souls that it costs.
- Reduce max frequency from 1.5s to 1.2s or 1s – This would improve its usability while keeping it weaker than Escalating Exposure, this is the main issue it has.