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Its called unstoppable (BKB)If We have Metal Skin we should also get an item call Etheral Skin or something for 100% spirit resist for 5 seconds
except unstoppable active doesn't give ANY spirit resist and only stops cc. Your comment completely misses his point it's kinda funny that 2 people liked it.Its called unstoppable (BKB)
You rightexcept unstoppable active doesn't give ANY spirit resist and only stops cc. Your comment completely misses his point it's kinda funny that 2 people liked it.
Love this but I'm guessing it should either be a tier 4 item or much less spirit buff.Capacity of Vindication - 3,000 cost Spirit item
+8 Spirit Power
+4 HP/s Regeneration
+1 m/s Move Speed
PASSIVE (Cooldown 33s)
When taking Spirit damage, if it exceeds 15% of your Max HP, reduce it to 5% of your Max HP, and gain +1 Spirit Power for 10 seconds per 10 Spirit Damage reduced from the attack.
Basically, "Oh, you wanted to hit me for 800 damage? Nah, you only deal 300, and now I have 50 more spirit power! Good luck!"
Might be funny to see this item used as counterplay against units like Grey Talon and Vindicta (I'm a Grey Talon main and even I'd love some fun counterplay items to adapt my playstyle against.)
In a 1v1 engagement, its intention is to be an effective counter for Spirit vs Spirit gameplay, so it's meant to be a bit of a piledrive buff. It could be reduced to 5 seconds instead, to make it more balanced in teamfights, however. Though the 33 second cooldown seems reasonable enough, as in a 1v1 you only would need to use it once anyway, but in a teamfight, you'll get hit by several high-damage Spirit attacks within that cooldown time.Love this but I'm guessing it should either be a tier 4 item or much less spirit buff.
Wouldn’t this essentially be an item that makes Grey Talon and Vindicta spirit playstyles completely useless if one 3,000 item can essentially cause them to deal 50% or less damage?Capacity of Vindication - 3,000 cost Spirit item
+8 Spirit Power
+4 HP/s Regeneration
+1 m/s Move Speed
PASSIVE (Cooldown 33s)
When taking Spirit damage, if it exceeds 15% of your Max HP, reduce it to 5% of your Max HP, and gain +1 Spirit Power for 10 seconds per 10 Spirit Damage reduced from the attack.
Basically, "Oh, you wanted to hit me for 800 damage? Nah, you only deal 300, and now I have 50 more spirit power! Good luck!"
Might be funny to see this item used as counterplay against units like Grey Talon and Vindicta (I'm a Grey Talon main and even I'd love some fun counterplay items to adapt my playstyle against.)
Vindicta can ult multiple times in a row, in fairness. So something like the proposed item would only buffer one shot. She could still ult them a second time, but it could also give them time to dodge or take cover, too. Interesting dynamic play concepts. I'm intrigued.Wouldn’t this essentially be an item that makes Grey Talon and Vindicta spirit playstyles completely useless if one 3,000 item can essentially cause them to deal 50% or less damage?
Nope. It's once per 33 seconds. They can two 300+ damage shots in 3 seconds (3 if you GTpreload). They can still decimate you, but now you have a bit of a counterattack for that short bit of time.Wouldn’t this essentially be an item that makes Grey Talon and Vindicta spirit playstyles completely useless if one 3,000 item can essentially cause them to deal 50% or less damage?
beat me to it lolVindicta can ult multiple times in a row, in fairness. So something like the proposed item would only buffer one shot. She could still ult them a second time, but it could also give them time to dodge or take cover, too. Interesting dynamic play concepts. I'm intrigued.