Hello all,
apologies, I know this is for hero ideas but I wasn't sure where else to post and I really wanted to know what people think.
I wont waffle,
Firstly, the rooftop camps should become gargoyles! Seems like it fits the setting and also makes narrative sense. Since Gargoyles were originally used to change water flows their attacks could be spitting water! nice and simple
Secondly, I think the general camps could become SPIRITS! spirits of those who have lived in the cursed apple, for example the ghosts of some graffiti artists in that camp with the taxi and graffiti, passengers in the train station and so on! I think this could develop the games environmental story telling aswell as adding more scope for characters that are within the lore! think Mann vs Guy.
Nothing crazy but I had the brainwave and wanted to find out what people think! I also made a youtube video exploring these ideas -
apologies, I know this is for hero ideas but I wasn't sure where else to post and I really wanted to know what people think.
I wont waffle,
Firstly, the rooftop camps should become gargoyles! Seems like it fits the setting and also makes narrative sense. Since Gargoyles were originally used to change water flows their attacks could be spitting water! nice and simple
Secondly, I think the general camps could become SPIRITS! spirits of those who have lived in the cursed apple, for example the ghosts of some graffiti artists in that camp with the taxi and graffiti, passengers in the train station and so on! I think this could develop the games environmental story telling aswell as adding more scope for characters that are within the lore! think Mann vs Guy.
Nothing crazy but I had the brainwave and wanted to find out what people think! I also made a youtube video exploring these ideas -