Alexbubby08
Member
Snake fed magazine is a upgrade to swift striker, making it a sort of gun equivalent of extra spirit > improved spirit > boundless spirit. Swift striker is a very mediocre t2 precisely because of it's component, similar to improved spirit it's stats are incredibly mediocre, 10% extra fire rate from rapid's 10% isn't good compared to saving up for burst fire's fire rate boost and slide distance increase, and unlike improved spirit it doesn't build into a t4... this fixes that.
The stats: 40% extra fire rate (From swift's 20%) 50% more ammo.
The passive of snake fed magazine is giving characters a gun spin up similar to ginnus's gun, the longer you shoot, the faster you fire, if needed this could also come with your gun starting out firing slightly slower.
The "active" of snake fed is a buildup on bullet hit, upon filling the target explodes dealing weapon damage to them and surrounding characters (larger radius on towers) and makes them lose 50% of their max clip, going on reload if it brings it 0. if a target was already reloading when the effect activates, they will have their reload meter empty and when it finally fills their clip only has 50% ammo. You GAIN 50% of your clip, converting to extra ammo if it reaches max. they victim become immune to the effect proccing again on them for 7 seconds after activation.
The stats: 40% extra fire rate (From swift's 20%) 50% more ammo.
The passive of snake fed magazine is giving characters a gun spin up similar to ginnus's gun, the longer you shoot, the faster you fire, if needed this could also come with your gun starting out firing slightly slower.
The "active" of snake fed is a buildup on bullet hit, upon filling the target explodes dealing weapon damage to them and surrounding characters (larger radius on towers) and makes them lose 50% of their max clip, going on reload if it brings it 0. if a target was already reloading when the effect activates, they will have their reload meter empty and when it finally fills their clip only has 50% ammo. You GAIN 50% of your clip, converting to extra ammo if it reaches max. they victim become immune to the effect proccing again on them for 7 seconds after activation.