1600 souls
- When you jump out of a crouch (not a slide), your jump gains more height, and you experience low gravity at the apex of the jump
5+ seconds internal cooldown
Idea is to make an item that allows you to play a little more vertical, but makes you easy to shoot while airborne. Could be a decent option for heroes that either want to be in the air or for heroes like Viscous who have an easier time targeting Puddle Punch etc while looking down at the ground. I don't think it really needs any stats on it but could probably slap some flat hp, regen or sprint speed on it. Height gained should probably be similar to a sloppy corner boost or at least a double jump from ground + a little more.
Making it only activate out of a crouch instead of a slide is intended to give more control over when to activate the effect and also limits it from becoming a must have pathing item, since if you cancel slide then re-crouch you lose all your fwd momentum.
Possibly janky when the hero has high movespeed but this is the only way I can think of except making it an active item, which is also an option.
1600 souls feels about right as 3200 is competing with Majestic Leap and 800 is too cheap. You don't want this to be a must buy item for mobility, it should be specifically for giving you easier access to a top-down view of the fight and access to rooftops and other terrain, in a way that costs less time and stamina than jump-walljump-heavy melee, double jump, or other means.
- When you jump out of a crouch (not a slide), your jump gains more height, and you experience low gravity at the apex of the jump
5+ seconds internal cooldown
Idea is to make an item that allows you to play a little more vertical, but makes you easy to shoot while airborne. Could be a decent option for heroes that either want to be in the air or for heroes like Viscous who have an easier time targeting Puddle Punch etc while looking down at the ground. I don't think it really needs any stats on it but could probably slap some flat hp, regen or sprint speed on it. Height gained should probably be similar to a sloppy corner boost or at least a double jump from ground + a little more.
Making it only activate out of a crouch instead of a slide is intended to give more control over when to activate the effect and also limits it from becoming a must have pathing item, since if you cancel slide then re-crouch you lose all your fwd momentum.
Possibly janky when the hero has high movespeed but this is the only way I can think of except making it an active item, which is also an option.
1600 souls feels about right as 3200 is competing with Majestic Leap and 800 is too cheap. You don't want this to be a must buy item for mobility, it should be specifically for giving you easier access to a top-down view of the fight and access to rooftops and other terrain, in a way that costs less time and stamina than jump-walljump-heavy melee, double jump, or other means.
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