Shrine curse ignoring unstoppable

Simon.R.K

New member
When the player gets caught by the explosion caused by the shrine they receive the "cursed" debuff.

1. Select a Hero with an interupable ability, for example Warden who can be interrupted during the cast of Last Stand
2. Cast unstoppable followed by the ability that can be interuped within the range of the shrines explosion.
3. Get hit by it the explosion, the ability should be interupted despite the player being still in full control of the character due to unstoppable

Unsure if this is intentional but considering that unstoppable does prevent the curse debuff caused by items and abilities, I would assume that this interaction is actually a bug.
 
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