Hello!
Today I started a normal Casual game. Build:
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At the 2nd wave of creeps, the game started to go behind gameplay, stuttering severely, and apparently (according to console log) it started clamping frames and triggering resync events, that made things worse. Pausing briefly allowed the server to recover, but at unpause it wasn't able to keep up. Seems like a runaway event in the server loop, or something recursive that wasn't cleaned up properly, as live processing of the game logic made it worse over time.
Here's video evidence of the bug (YouTube): https://www.youtube.com/watch?v=3_JBOpaVPQs
Match ID is: 28908809
Today I started a normal Casual game. Build:

At the 2nd wave of creeps, the game started to go behind gameplay, stuttering severely, and apparently (according to console log) it started clamping frames and triggering resync events, that made things worse. Pausing briefly allowed the server to recover, but at unpause it wasn't able to keep up. Seems like a runaway event in the server loop, or something recursive that wasn't cleaned up properly, as live processing of the game logic made it worse over time.
Here's video evidence of the bug (YouTube): https://www.youtube.com/watch?v=3_JBOpaVPQs
Match ID is: 28908809
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