Routing issues

Wackgamer

New member
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Hello, I am playing from Buenos Aires, and to play there, why do I need to be routed in Frankfurt? Now I am with 460ms

If you also have this problem, let me know by commenting!

This is what I see if I packet sniff my computer, everything goes to a German server:
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time to get a VPN? I doubt they can do anything to fix the routing as that would be up to the people who manage the backbone of the routers aka the ISP's, my ISP does stupid stuff like this as well. ended up with needlessly higher ping as it would route me to Washington then to California even though I originated from Oregon (which sits between Washington and California)
 
time to get a VPN? I doubt they can do anything to fix the routing as that would be up to the people who manage the backbone of the routers aka the ISP's, my ISP does stupid stuff like this as well. ended up with needlessly higher ping as it would route me to Washington then to California even though I originated from Oregon (which sits between Washington and California)

I don't think that using a VPN will solve this problem, it's Steam's routing problem, not your ISP.

Look at this,
If you compare Deadlock routing with CS2, there are some data that is incomplete:
https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=1422450 (Deadlock routing)
https://api.steampowered.com/ISteamApps/GetSDRConfig/v1?appid=730 (CS2 routing)

Maybe this is why routing is bad?

Or maybe that using default routing works bad?

Maybe selecting regions can work... How? Here is a guide:

I personally, don't know about this, I am giving theories, I don't know what do you think.

Anyways, thanks for answering <3
 
The difference is basically where the server is located and what the Level 3 routing tables have as the shortest route, you can influence this by getting a VPN or using one of those "lag reducer services" like https://www.gearupbooster.com/

I've personally never used them but they can make the difference on how fast you route to the game servers, Deadlock has only a handful of locations still as they are trying to minimize cost as this game is still alpha/beta. At one point during the Alpha/beta they dropped the Americas west coast servers for a Central Americas server to help people on the west coast. As the player count swelled they brought back those servers.

You can try running a tracert on the IP and see where it's routing and then check the IP address for the real world location, give you an idea of where the packets are being routed.
 
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