Robin Hero concept

deadrixhanon

New member
Name: Cassius "Robin" Doe
Tags: Thievery, mischief, Moneyshot

1. Stats
  • Health: 680 (+38 x boons)
  • movement speed: 7.0m/s
  • sprint speed: 2.0m/s
  • stamina: 4
  • stamina cooldown: 5
  • health regen: 1
  • light melee: 55 (+1.6 x boons)
  • heavy melee: 126
2. Weapon
  • Name: Stylish Feather
  • Description: A Recurve bow
  • Tags: long range, projectile
  • special characteristic:
    - Alt fire to draw the bow more, zoom scale and bullet velocity damage scale with charge time.
    - charge time is 2.25s, reduced with bonus attack speed.
  • Fall off range: 38-58m
  • Damage: 29 + (1.71 x boons), altfire max damage is 200%.
  • crit bonus: 0%
  • ammo: 8
  • Reload speed: 2.11s
  • Bullet velocity: 444m/s, alt fire up to 777m/s.
  • Firerate: 3.25 per second.
3. abilities

1. Flashbang
  • 24s cooldown
  • throw a flashbang to enemies, dealing spirit damage in an area and blinding enemies that faced the explosion.
  • explosion radius: 4.5m
  • blind radius: 5m
  • spirit damage: 55 (+0.7x spirit power).
  • Blind duration: 1.25s
  • T1: 90% rapidly decaying slow over 1 second when blinded.
  • T2: blinded enemies have 99% bullet miss chance that decays rapidly over 2.25s.
  • T3: this ability becomes charged, blinded enemies have their hearing deafen while blinded
    - deafen: 100% volume loss that decays rapidly
2. Oil Flask
  • 45s cooldown, 5m radius (+0.0551x spirit power), 6s (+0.112x spirit power).
  • throw an oil flask in an area, making that area slippery. slippery area makes everyone slides along, cant quickly stops, boosting pushes, pull, dashes and slides distances and causes movement trajectory and speed to be changed when punched when affected by the oil. these effects lingers for 1 second after leaving.
    - effects can be stopped by cc or spell immunity.
  • dash, push, pull and slide boost: 35%
  • melee push force: 5% of melee damage
  • T1: +8s durations oil on the ground duration and +1s of lingering effect time for enemies.
  • T2: -15s cooldown.
  • T3: everyone affected that's slammed into a wall are stunned based on how fast they were when hitting a wall.
    - up to 0.75s.
3. Thief's Technique
  • 35s cooldown.
  • Passive: landing unparried melee attack on enemy heroes steal their souls, steals more when they have unsecured souls.
    -stolen souls are not secured.
    - light melees are 55% less effectives.
  • Soul steal: 45 (+8 per boon) + 5% (+1% per boon) unsecured souls.
  • T1: steals 10% more when landing melee from enemies back.
  • T2: -18s cooldown.
  • T3: melee attack deal bonus damage equal to 33.3% of souls stolen.
4. Destiny Arrow
  • 95s cooldown.
  • conjure a spirit bow and chanel an arrow that will deal spirit damage to the first enemy it hits and knocks them away, enemy that is knocked into a wall will be stunned all of which scale with chanel time. this ability is global
    - casting mid air will make Robin floats as he chanel.
    - at max chanel, he can still hold it for another 3s.
  • Max effects Chanel time: 2.75s
  • damage: 100 (+0.8x spirit damage) per second chanelled.
  • knock distance: 6m per second chanelled.
  • stun duration: 0.5s per second chanelled.
  • Arrow velocity: 500m/s + 200m/s every second chanelled.
  • T1: -20s cooldown
  • T2: +1.25s max effect channelling time.
  • T3: when chanelling all enemies are highlighted for you, destiny now arrow ignores walls and terrain.
 
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