Sprint Speed Scales with Spirit
Hero look: Either a goblin, or a rat creature like Krill
Lore: A filthy cut-purse who doesn't care about what anyone thinks about him. Be it the enemy or his team. Only thing that matters to him is $$$.
Primary Attack
Im thinking a fast 2 shot double barrel shotgun
Primary Ability
Caltrops (low dps)
Throw clatrops in front of you, slowing and applying a bleed build up on enemy.
1: +30% Healing Reduction on Bleeding targets
2: +2 second duration
3: +2 Meter Radius
Secondary Ability
Sack Lunge
Throw your massive soul sack in front of you while still holding on. (im thinking like majestic leap without being able to cancel mid jump.)
Damage increased by loose change amount.
1. Cooldown Reduction
2. 60+ Damage +15% Damage increase with loose change amount
3. Retriggering while in air activates a slam, stunning enemies and yourself.
Tertiary Ability (Passive)
Loose Change
PASSIVE: Have to manually redeem unsecured souls.
Steal 5% of any nearby souls collected from nearby enemies, it is placed in unsecured bag labeled loose change.
Loose change can be turned in at any shop for its equivalent in soul value, or gain bonus damage for how much loose change you are holding.
Drop loose change on death. Can only be picked up by Robber or enemy. (is dispersed where it rightfully belongs if taken by enemy +bonus for whoever secured it. Bonus is the robber's own unsecured souls)
ACTIVE (Disables passive during cooldown): Attempt to Steal a 15% portion of enemy souls based on how much they have unspent. (close charged-up ability, similar to yamato 1 but no damage)
1: Faster Active chargeup Steal
2: Steal 5% Larger passive portion (20% active portion)
3: Can see unspent soul amount. Steals all unsecured souls
Ultimate
Mark Enemy for Death
Red Bullseye is put above targeted enemy head for its duration, and have a 60% damage amp on them.
Confirmed Kills adds a bonus soul dispersal to all allies that assisted in kill.
1: Applies Movement Slow
2: Increased Mark Duration
3: Marked Target is seen through walls and on map
Hero look: Either a goblin, or a rat creature like Krill
Lore: A filthy cut-purse who doesn't care about what anyone thinks about him. Be it the enemy or his team. Only thing that matters to him is $$$.
Primary Attack
Im thinking a fast 2 shot double barrel shotgun
Primary Ability
Caltrops (low dps)
Throw clatrops in front of you, slowing and applying a bleed build up on enemy.
1: +30% Healing Reduction on Bleeding targets
2: +2 second duration
3: +2 Meter Radius
Secondary Ability
Sack Lunge
Throw your massive soul sack in front of you while still holding on. (im thinking like majestic leap without being able to cancel mid jump.)
Damage increased by loose change amount.
1. Cooldown Reduction
2. 60+ Damage +15% Damage increase with loose change amount
3. Retriggering while in air activates a slam, stunning enemies and yourself.
Tertiary Ability (Passive)
Loose Change
PASSIVE: Have to manually redeem unsecured souls.
Steal 5% of any nearby souls collected from nearby enemies, it is placed in unsecured bag labeled loose change.
Loose change can be turned in at any shop for its equivalent in soul value, or gain bonus damage for how much loose change you are holding.
Drop loose change on death. Can only be picked up by Robber or enemy. (is dispersed where it rightfully belongs if taken by enemy +bonus for whoever secured it. Bonus is the robber's own unsecured souls)
ACTIVE (Disables passive during cooldown): Attempt to Steal a 15% portion of enemy souls based on how much they have unspent. (close charged-up ability, similar to yamato 1 but no damage)
1: Faster Active chargeup Steal
2: Steal 5% Larger passive portion (20% active portion)
3: Can see unspent soul amount. Steals all unsecured souls
Ultimate
Mark Enemy for Death
Red Bullseye is put above targeted enemy head for its duration, and have a 60% damage amp on them.
Confirmed Kills adds a bonus soul dispersal to all allies that assisted in kill.
1: Applies Movement Slow
2: Increased Mark Duration
3: Marked Target is seen through walls and on map