in 90% of the time only the stomping team benefits from it. The base is already useless and made of glass, it gets cleared in 5 seconds. Why give the winning team 3 isntant respawns because they killed the enemy team? Isn't killing a team enough of an advantage?
Even if you survive the rejuv, it always spawns the moment the stomping team wins a fight because they are so far ahead and control the whole map anyway.
In maybe 99% of games the first Rejuv ends the game and then you just play a respawn simulator for 20 more minutes because the enemy team stalls the game while no chance of coming back. Just put a defeat screen after the rejuv was lost to the enemies, everything else is a waste of time. Sure, sometimes there's a comeback, once every 100 games, but it's mostly the same for the other 99.
Even if you survive the rejuv, it always spawns the moment the stomping team wins a fight because they are so far ahead and control the whole map anyway.
In maybe 99% of games the first Rejuv ends the game and then you just play a respawn simulator for 20 more minutes because the enemy team stalls the game while no chance of coming back. Just put a defeat screen after the rejuv was lost to the enemies, everything else is a waste of time. Sure, sometimes there's a comeback, once every 100 games, but it's mostly the same for the other 99.