Recent memory leak issues.

Pboris99

New member
Less then a week ago, my game's framerate has gone down to the point that I can't play the game properly anymore and my friends and I believe we narrowed it down to a recent change that appears to have made the game take up more memory on all our devices. For context, despite the fact that I have a basic Intel 16gb GPU from a off the shelf work laptop and usually had Discord and/or Chrome running in the background, but despite this the game ran fine for me for about 4 months now.

The game would run 60/70 FPS most of the time outside of big team fights and never went below 30 for more then a few seconds. Now my game is consistently running an average of 15 FPS and tanks to around 8 when I'm near more then 3 other players. Reducing the graphics quality and clearing memory my closing background functions has maybe given me a few extra FPS on average. Online games take up so much memory that Deadlock is using up almost 3/4ths or my memory, and while my friends with more GPU power don't have framerate issues as consistent as mine, they checked the memory usage and at least one of them noted that the game is using more memory then before.

I understand the game is in beta and optimization is not a priority, on the off chance a Valve employee sees this post, but I hope this is mitigated at least somewhat because the game was running fine for me until recently.
 
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