private bot match unplayable

holden.youzou

New member
Recently every of my private bot match becomes very lagging.
Here is an example match id 606883
from 9min the server cpu already turns around 100%
1723127694299.pngand in the end of the replay(jump to 27min), the server cpu turns to around 700% which makes the game completely unplayable.
1723127728809.png
 
I'm just speculating but the peak player count tripled in the past few days. Maybe the server is starting to get overwhelmed? Another thing is that Private bot matches use the cloud for hero NPCs to alleviate some processing power. If you start a match in the dev console and load add bots, you'll find that it lags like crazy.
 
I'm just speculating but the peak player count tripled in the past few days. Maybe the server is starting to get overwhelmed? Another thing is that Private bot matches use the cloud for hero NPCs to alleviate some processing power. If you start a match in the dev console and load add bots, you'll find that it lags like crazy.
Yeah, maybe the current bot script is so brute that cost too much processing power.
 
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