this sandbox command
spits out this error
and leaves an entity with a nametag of "0"
bind "=" ent_create citadel_item_pickup //- Spawn soul urn
spits out this error
[Assert] C:\buildworker\citadel_rel_win64\build\src\game\shared\citadel\citadel_item_pickup.cpp (788) : Assertion Failed in function CCitadelItemPickup::AddAuraModifier():
!"Invalid loot type\n"
and leaves an entity with a nametag of "0"