MisterIndie
New member
Hi Deadlock team,
I found a bug where if, while playing Paradox, you put down multiple instances of "Time Wall" (say you have the "Superior Cooldown" item and "Superior Duration" item imbued into it) enemies that either walk through the individual instances or are forced through by Paradoxical Swap, only take one hit of damage rather than the expected multiple hits of damage. I don't know if this is intentional or a bug, but feels like a bug. See attached video for an example of the bug.
I found a bug where if, while playing Paradox, you put down multiple instances of "Time Wall" (say you have the "Superior Cooldown" item and "Superior Duration" item imbued into it) enemies that either walk through the individual instances or are forced through by Paradoxical Swap, only take one hit of damage rather than the expected multiple hits of damage. I don't know if this is intentional or a bug, but feels like a bug. See attached video for an example of the bug.