Oleander
New member
Hey team!
Messing around with Holliday's bounce pads has led me to find a couple interesting interactions; one maybe intentional, the other definitely not.
Bounce Pad Stomp Storage
Similar to the old Holliday pad storage bug with heavy melees or warp stone, when dashing just a moment after hitting a bounce pad, you are able to retain the pad's stomp buff. Important to note, this only works on sloped surfaces! Acceptable locations typically include any stairs or slope large enough to slow down momentum enough to maintain contact with the ground. Examples include what is shown in the attachments, but also the sloped bridges that connect near secret shop and all stairs through blue lane. Holliday's stomp buff is stored until the player's next instance of touching the ground. This also works with allies as per the latest update! (not pictured, but tested.)
View attachment BPSS_Standard.mp4
BPSS - Vertical Ropes
You are also able to store Holliday's stomp buff on climbable ropes before touching the ground, though intentionality here is unclear. What may prove more important is that jump/air dash limits are replenished as if touching the ground so you may stay in the air indefinitely while storing a pad buff. Shown in attached below! I used stamina mastery to show limits replenished better. This one may be more intentional as there is plenty of potential for counterplay, and is limited to these cables.
View attachment BPSS_Vertical_Rope.mp4
I tried to make sure no one else has pointed this out.
Please let me know if this new version of an old bug has been reported already.
(All mods I have are strictly cosmetic, and would not affect this report!)
I hope this helps! And thank you for making such a great game.
Here's to an even better launch!
Messing around with Holliday's bounce pads has led me to find a couple interesting interactions; one maybe intentional, the other definitely not.
Bounce Pad Stomp Storage
Similar to the old Holliday pad storage bug with heavy melees or warp stone, when dashing just a moment after hitting a bounce pad, you are able to retain the pad's stomp buff. Important to note, this only works on sloped surfaces! Acceptable locations typically include any stairs or slope large enough to slow down momentum enough to maintain contact with the ground. Examples include what is shown in the attachments, but also the sloped bridges that connect near secret shop and all stairs through blue lane. Holliday's stomp buff is stored until the player's next instance of touching the ground. This also works with allies as per the latest update! (not pictured, but tested.)
View attachment BPSS_Standard.mp4
BPSS - Vertical Ropes
You are also able to store Holliday's stomp buff on climbable ropes before touching the ground, though intentionality here is unclear. What may prove more important is that jump/air dash limits are replenished as if touching the ground so you may stay in the air indefinitely while storing a pad buff. Shown in attached below! I used stamina mastery to show limits replenished better. This one may be more intentional as there is plenty of potential for counterplay, and is limited to these cables.
View attachment BPSS_Vertical_Rope.mp4
I tried to make sure no one else has pointed this out.
Please let me know if this new version of an old bug has been reported already.
(All mods I have are strictly cosmetic, and would not affect this report!)
I hope this helps! And thank you for making such a great game.
Here's to an even better launch!