New neutral objective idea - Legendary Items

Ty the Smonk

New member
The new legendary items that were added into Street Brawl are really interesting but seeing them it gave me an idea, why not have a single one per game be a neutral objective?

I do not exactly know what form it would take, the urn is already a great CTF objective and the rejuv forces everyone to the middle of the map, maybe it would come from something like Dota's tormenter. And to prevent it from being too strong of a swing for the enemy team they could drop the item on death a lot like how divine rapier works in Dota 2. Its an idea that sounds great in my head but no clue how it would work in practice.
 
The new legendary items that were added into Street Brawl are really interesting but seeing them it gave me an idea, why not have a single one per game be a neutral objective?

I do not exactly know what form it would take, the urn is already a great CTF objective and the rejuv forces everyone to the middle of the map, maybe it would come from something like Dota's tormenter. And to prevent it from being too strong of a swing for the enemy team they could drop the item on death a lot like how divine rapier works in Dota 2. Its an idea that sounds great in my head but no clue how it would work in practice.
Perhaps someone who could deliver the urnn to the lane next to it, that spawns in after 2 minutes per round? Would make roam move speed that more impactful, and adding a bit more of a "split push" mechanic. That would mean middle has a spawner/touch down spot, where the mid boss should be? That can work.

I was thinking whoever delivers it will give themselves one random legendary item, or at least is likely to recieve it on that round. But you could probably still get them (naturally on top), in the regular rotation.
 
Perhaps someone who could deliver the urnn to the lane next to it, that spawns in after 2 minutes per round? Would make roam move speed that more impactful, and adding a bit more of a "split push" mechanic. That would mean middle has a spawner/touch down spot, where the mid boss should be? That can work.

I was thinking whoever delivers it will give themselves one random legendary item, or at least is likely to recieve it on that round. But you could probably still get them (naturally on top), in the regular rotation.
I was thinking maybe a King of the Hill type of objective where a team has to hold something for a certain amount of time to be rewarded the item, maybe a choice of 3 legendary items for whoever defended the longest, it should be a commitment since there are some real fucked up ones like eternal gift
 
I was thinking maybe a King of the Hill type of objective where a team has to hold something for a certain amount of time to be rewarded the item, maybe a choice of 3 legendary items for whoever defended the longest, it should be a commitment since there are some real fucked up ones like eternal gift
During the combat and chaos of street brawl? I love it.
 
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