Kittyking101
New member
New Item Type - Devil Items (+3 Item concepts)
Devil items are purchased from a Devil-ish Shop that opens up at 36 Minutes. Devil items have a dark-red icon and are quite powerful but have serious drawbacks. Devil items cost 6666 souls, cannot be sold, must go in a flex slot, and are destroyed on death.
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Devil's Bargain
+66% Weapon Damage
+666 Bonus Health
+66 Spirit Power
Passive - Bargain
All non-devil items can be sold for 90% of their cost. However, you have 66% Heal Reduction.
Demon Fist
+66% Melee Damage
+66% Melee Lifesteal
+6.66m/s Move Speed
Passive - Demon Punch (6.66s)
Your next strong melee attack deals 1.66x damage, stuns for 0.66s, and cannot be parried. However, you cannot shoot until it hits an enemy.
Doom
+66% Ability Duration
+66% Ability Range
-66% Bullet Resistance
Active - Doom (66s)
Dooms an enemy hero - silencing, disabling healing, preventing item usage, and dealing 66 Spirit DPS for 6.66 seconds. Cannot be suppressed.
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I know I went pretty hard on the 6's, but how does this concept sound as a late-game option? Lots of inspiration from Dota 2's Doom obviously (plus the Lion facet). Which one do you think is the best?
Devil items are purchased from a Devil-ish Shop that opens up at 36 Minutes. Devil items have a dark-red icon and are quite powerful but have serious drawbacks. Devil items cost 6666 souls, cannot be sold, must go in a flex slot, and are destroyed on death.
____
Devil's Bargain
+66% Weapon Damage
+666 Bonus Health
+66 Spirit Power
Passive - Bargain
All non-devil items can be sold for 90% of their cost. However, you have 66% Heal Reduction.
Demon Fist
+66% Melee Damage
+66% Melee Lifesteal
+6.66m/s Move Speed
Passive - Demon Punch (6.66s)
Your next strong melee attack deals 1.66x damage, stuns for 0.66s, and cannot be parried. However, you cannot shoot until it hits an enemy.
Doom
+66% Ability Duration
+66% Ability Range
-66% Bullet Resistance
Active - Doom (66s)
Dooms an enemy hero - silencing, disabling healing, preventing item usage, and dealing 66 Spirit DPS for 6.66 seconds. Cannot be suppressed.
____
I know I went pretty hard on the 6's, but how does this concept sound as a late-game option? Lots of inspiration from Dota 2's Doom obviously (plus the Lion facet). Which one do you think is the best?
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