New hero suggestion: Midas

IgorNL

Member
Name: Midas

Stats:
Max HP: 600
Movement Speed: 8.1m/s
Ballistic Resistance: 0%
Spiritual Resistance: 0%
HP Regeneration: 3
Stamina: 3


Weapon (M1): Golden Pistol
Damage: 12
Bullets per second: 6
Ammunition: 28



Skill 1 – Golden Curse
Midas touches the enemy, temporarily transforming them into a golden statue for 1 second and the enemy is cursed for 5 seconds, taking spiritual damage. During the curse period, the enemy is slowed by 15%.

Effect: Stuns the enemy for 1 second.
Curse Damage: 15 spiritual damage per second. (x0.8)☆
Range: 5m
Cooldown: 16 seconds.
Upgrades:

1 AP: +15% slow.
2 AP: +25 spiritual damage per second.
5 AP: The golden curse jumps to enemies near the affected target. It cannot jump to the same enemy again.



Skill 2 – Golden Trail
Midas gains increased movement speed for 3 seconds, leaving a golden trail behind him. The trail grants bonus movement speed to allies who walk on it and slows enemies, in addition to dealing spiritual damage per second to enemies. Midas can use abilities and attack while on the golden trail.

Speed bonus: +6m/s movement speed for 3 seconds.
Trail duration: 4 seconds.
Slow (Enemies): -30% movement speed while on the trail.
Spiritual damage: 40 damage per second. (x0.7)☆
Cooldown: 40 seconds.
Upgrades:

1 AP: -21s cooldown.
2 AP: +4m/s movement speed.
5 AP: +45 damage per second.

Idea: To be similar to Infernus's flaming dash but golden and with golden effects and you will be able to attack and use your skills like in Kelvin's ice path.



Skill 3 - Golden Skin
Midas transforms his skin into gold for 6 seconds, reducing physical and spiritual damage taken. During the transformation, Midas reflects 15% of the damage taken back to the attacker.

Damage reduction: 30% reduction in physical and spiritual damage.
Duration: 6 seconds.
Cooldown: 42 seconds.
Upgrades:

1AP: -20s cooldown.
2 AP: Reflects +15% of the damage taken back to the attacker.
5 AP: The skill duration increases by 2 seconds, and at the end of the skill, Midas recovers 10% of his maximum health.



Ultimate – Midas Touch
Midas instantly finishes any enemy below 22% health. Each kill with Midas Touch grants souls and a stack of Midas Touch. Each stack increases the amount of souls Midas gains when killing enemies with his ultimate.

Damage: Executes enemies below 22% health.
Souls: Gains 200 souls per execution, increased by each stack of Midas Touch.
Midas Touch Stack: +100 souls per stack, max 4 stacks.
Range: 5m
Cooldown: 95 seconds.
Upgrades:
1 AP: Each stack increases the kill threshold by 1%.
2 AP: Increases the maximum stacks to 8.
5 AP: Finishing enemies with Midas Touch immediately resets the ability's cooldown.



Note: Numbers may be changed to suit game balance.
 
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