anonghost112
New member
You guys needed to fix the network jitter a year ago. It is so bad it would be considered unacceptable TWENTY years ago. I get stuck with nearly fifty minutes of constant lag and warping around, I check my connection post match and it's fine. I don't have this issue in any other game. Even my friends in the same game have the issue at the same time. You use an ability, it goes on cooldown, and then you teleport back 5 feet and its off cooldown and you didn't actually use the ability at all and you've taken 500 damage in that little window of time and now you're dead. If you want to make a multiplayer game you can't just skimp on the netcode or ignore that it has issues. Connecting to a game is like a coinflip of having good connection or spotty jitter for the entire time. I know you've heard this before, from me and from many many others but this it is hard to overstate how important this is. No one is going to play a game if you just warp around and lag the entire time. I don't know what your priorities are but I'd imagine for a multiplayer game this should be all the way at the top.