Mute does not mute minimap pings, which can be abused.

Had a game today where a player (name: IS IT HOT IN THE HOT TUB?) abused the pinging mechanism, clicking it constantly once every second. My team muted the player, but the pings still came through.

Muting should possibly have multiple levels: voice, chat, and minimap pings. I recommend a "mute all" button, but also a "..." subcommand menu where you can check-box what you want to mute.
 
I think the same. It's getting tedious to deal with players who abuse this. It happens in practically every game. This should also be muted when muting the player.
 
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