thundermuffin
New member
Lately, when I'm in a match and try to use an ability McGinnis' wall, I have a weird input lag that feels like the game isn't registering my button presses. Sometimes it will happen on the initial press to start the ability, but it can also happen on the deploying wall part. I thought maybe it was my mouse being broken (although it is only a month old), but when I go into the sandbox, I don't encounter this. I'm using a Razer Cobra Pro that has 2 buttons under my scroll wheel that I have bound to page up and page down. In game, I have ability 3 and 4 bound to those two, respectively.
I haven't been able to figure out a way to reproduce this bug reliably, but once it starts in a game it sticks around. I've been noticing it enough that I remember it. I tried a few different things that I thought might be causing it (dying while the ability is initially deploying, dying with the wall up, dying right after it drops, alt tabbing, opening overlay, etc) in the sandbox, but I cannot figure it out. My ping in an actual game is usually 30ms or less according to the Steam overlay, and I rarely see the packet loss indicator, so I don't think it's related to me lagging or dropping packets.
I haven't been able to figure out a way to reproduce this bug reliably, but once it starts in a game it sticks around. I've been noticing it enough that I remember it. I tried a few different things that I thought might be causing it (dying while the ability is initially deploying, dying with the wall up, dying right after it drops, alt tabbing, opening overlay, etc) in the sandbox, but I cannot figure it out. My ping in an actual game is usually 30ms or less according to the Steam overlay, and I rarely see the packet loss indicator, so I don't think it's related to me lagging or dropping packets.