Midboss announcement sound does not reset after the boss heals

fluffybunnyqb

New member
Midboss, after receiving a small amount of damage will 'roar' and play a lobby wide sound to announce to both teams that someone currently is fighting midboss. It however does not roar a second time at this health amount unless it is killed and respawns.

In practice, this has been used to trigger the sound and flee mid, allowing the boss to full heal. Then, it can be returned to at any time and will not play a sound, making it nearly impossible to counter.


As an aside, this might not be a bug but is still rather annoying as it is incredibly easy to do and incredibly annoying to play around, especially given Midboss is in a location you cannot see nor hear unless you intentionally go to the chamber or room just above.
 
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