Sqeed
New member
During a match I was playing today, a player paused after a couple of minutes and then unpaused. Once the unpause timer hit 0, a severe memory leak occurred, making the game unplayable for all players in the lobby. I had to end the game process using Task Manager, stopping the memory leak at 10 GB as it was climbing rapidly.
Match ID: 48581143
Timestamp: 1:21 match time
CAUTION: I was able to reproduce the memory leak by watching the replay.
Match ID: 48581143
Timestamp: 1:21 match time
CAUTION: I was able to reproduce the memory leak by watching the replay.