Hi all
The longer my game client is running, the longer there seems to be a memory leak. As far as I can tell it only affects my memory swap partition, which slowly fills up.
Once that hits 100% I get constant dips from around 100 fps to 5-10fps. This seems to only affect Vulkan rendering, but I'll do another test in DX mode if you need me to. Regular memory usage seems pretty stable at 75%. If I kill the game client, swap memory frees up and performance stabilises.
Specs:
Ryzen 3600
16GB RAM
nVidia 3070 FE.
running at 1440p.
Bazzite Linux (GNOME)
Please let me know if there are any tests you'd like me to run, or telemetry to share.
The longer my game client is running, the longer there seems to be a memory leak. As far as I can tell it only affects my memory swap partition, which slowly fills up.
Once that hits 100% I get constant dips from around 100 fps to 5-10fps. This seems to only affect Vulkan rendering, but I'll do another test in DX mode if you need me to. Regular memory usage seems pretty stable at 75%. If I kill the game client, swap memory frees up and performance stabilises.
Specs:
Ryzen 3600
16GB RAM
nVidia 3070 FE.
running at 1440p.
Bazzite Linux (GNOME)
Please let me know if there are any tests you'd like me to run, or telemetry to share.