Geneva
Member
If a hero reduces a turret's health to 0 within the first 4 seconds of its lifetime, it will not spawn a soul orb when it expires. As a consequence of this, players who want to gain souls from McGinnis' turrets must wait at least 4 seconds after it is deployed before dealing damage to the turret. The expected behavior would be that, if a hero deals damage that would normally kill the turret, a soul orb would spawn upon its death.