Maw - The Mimic

shizzy

New member
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This character is an attempt at a humanoid style version of the classic Mimic.
The main idea that inspired this concept is an idea for an ability i had that would transform you into any object, sort of Prop Hunt style.
Whether its almost any asset on the map or just interactable objects like Boxes, Golden Statues , Troopers , Soul bags etc. is for discussion.
This would allow for a unique ambush style gameplay with incredibly fun mind games.

Passive: Acquired Taste
Each time you damage an enemy, you leave behind a “Taste” stack, subtly increasing your damage against them. Hit the appetite threshold, max stacks, to unlock Devour and truly satisfy your hunger.


Ability 1: Tongue Lash
Unleash your whip-like tongue at medium range, lashing a foe for heavy damage and ensnaring them with a potent slow. A versatile strike for picking off weakened targets or disrupting enemy plans.


Ability 2: Mimicry
Seamlessly morph into any map prop, be it a crate, barrel, or statue. Melding with the environment. Break disguise when you move or attack, setting up ambushes or slipping away from danger. Master the art of surprise.


Ability 3: Voracious Hunger
Activate to surge your attack speed and lifesteal for a brief frenzy. While hungry, each hit delivers extra Taste stacks.


Ultimate: Devour
Prey upon enemies at peak Taste stacks, instantly consuming them and banishing them from play for several seconds. You heal a chunk of their max health and gain a burst of movement speed.

This is my first attempt at a hero concept, there are tons of amazing concepts here on the forums , but this particular Mimicry ability i think would be really great, even could be added as just an item , but done correctly i think a character would be amazing too.
 
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