Mashing cancel on McGinnis wall causes next wall(s) to deploy instantly

NASA PEEPO

New member
If you deploy the wall and mash the button to cancel it, the next times you cast the wall it can deploy instantly instead of waiting for input. You can get out of this by mashing cancel again on a later cast (which you'll often do because the wall deploying instantly is usually not what you wanted).

In the video, I mash 3 after casting the first wall, but for the second wall I only press 3 once and it deploys instantly anyway.
 

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