Many abilities' vertical ranges are poorly visualised and unintuitive.

Claymeister

New member
Here lie 3 examples, Victor's Resurrection, Paige's Bind, and Bebop's Sticky Bomb.

The last one isn't necessarily tied to the ground like the 2 before, so it's less egregious.

The first one though, i was so high above the Resurrection and still got stunned, that is just ridiculous - i've seen people jump over my ground strikes but i can't grapple over their ground based stuns :/

Not pictured here, but quite often seen is Moe's Combo, it has a ridiculous vertical range which is just not at all intuitive.
 
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