Lulz
Member
Today Siphon Bullets was nerfed to make it be proportionally affected by damage falloff. It seems to make sense to apply this to Mystic Slow as well.
This would serve to nerf Mystic Slow Mini Turrets by allowing an enemy to retain some semblance of fire rate when just within their max range.
It seems that the maximum falloff leaves the turrets dealing ~2/3 of the damage they do without falloff. I'm unsure if this falloff rate applies to all falloff, or just the Mini Turrets.
Mystic Slow's current passive stats:
Mystic Slow passive stats proportionally lowered to 2/3:
This would serve to nerf Mystic Slow Mini Turrets by allowing an enemy to retain some semblance of fire rate when just within their max range.
It seems that the maximum falloff leaves the turrets dealing ~2/3 of the damage they do without falloff. I'm unsure if this falloff rate applies to all falloff, or just the Mini Turrets.
Mystic Slow's current passive stats:
+25% Movement Slow
+40% Fire Rate Slow
Mystic Slow passive stats proportionally lowered to 2/3:
+16.33% Movement Slow
+26.33% Fire Rate Slow