Hawf
Member
Loosely based on the character of the same name from the Three Penny Opera, MacHeath is Shark Man from the New York harbour. He's a smooth talking hit-man for black-market gangs and bootleggers across the city.

Base attack: Throwing darts
1 - Bite: MacHeath takes a massive bite, life-stealing from any targets directly in front of him. takes 50% less health from NPC's. Higher levels increase the health bonus based on the number of targets hit. Even higher levels inflict bleed on the targets.
2 - Tail Whip: MacHeath spins around for a short duration, whacking any targets around him with his tail for small chunks of damage. At higher levels this ability can have a greater radius, duration, and even remove debuffs when cast.
3 - Thirst: Similar to Bloodseeker's passive from Dota 2, MacHeath can sense targets beneath a certain threshold of health. At higher levels MacHeath gains bonus move speed based on lost health from the enemy team. Can always sense any bleeding targets.
4 - Tether Knife: MacHeath throws a homing knife that latches to a target and prevents them from moving a certain distance away from MacHeath, sort of like Grimstrokes ultimate Soulbind. MacHeath however CAN move away from his target at half speed and drag the tethered enemy around, sort of like a lasso.
MacHeath should be able to thrive in large group fights with his Bite and Tail Whip abilities, while also being able to track down individual targets and hold them down for his teammates to help finish them off.

Base attack: Throwing darts
1 - Bite: MacHeath takes a massive bite, life-stealing from any targets directly in front of him. takes 50% less health from NPC's. Higher levels increase the health bonus based on the number of targets hit. Even higher levels inflict bleed on the targets.
2 - Tail Whip: MacHeath spins around for a short duration, whacking any targets around him with his tail for small chunks of damage. At higher levels this ability can have a greater radius, duration, and even remove debuffs when cast.
3 - Thirst: Similar to Bloodseeker's passive from Dota 2, MacHeath can sense targets beneath a certain threshold of health. At higher levels MacHeath gains bonus move speed based on lost health from the enemy team. Can always sense any bleeding targets.
4 - Tether Knife: MacHeath throws a homing knife that latches to a target and prevents them from moving a certain distance away from MacHeath, sort of like Grimstrokes ultimate Soulbind. MacHeath however CAN move away from his target at half speed and drag the tethered enemy around, sort of like a lasso.
MacHeath should be able to thrive in large group fights with his Bite and Tail Whip abilities, while also being able to track down individual targets and hold them down for his teammates to help finish them off.
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