ToroidalFox
New member
I've verified that all of these are not fixed. While doing so, improved description of each bug.
Ordering is most significant to least significant. (my evaluation)
Valve, please fix.
Ordering is most significant to least significant. (my evaluation)
- When your zipline button and jump button is equal, then spamming unmount(jump or crouch) and mount on zipline gives you full stamina.
- No movement resistant state when crouch dismounting zipline causes many abilities to break/overpowered.
- Personal opinion: Valve, please just remove no resistant state.
- Vindicta: https://forums.playdeadlock.com/thr...aking-bugs-exploits-still-present-9-20.23139/
- Seven: https://forums.playdeadlock.com/thr...-ground-you-get-launched-to-the-skybox.47581/
- Dynamo: https://forums.playdeadlock.com/threads/dynamo-zipline-singularity-bug.23143/
- Lash: https://forums.playdeadlock.com/threads/lash-zipline-death-slam-bug.23142/
- Yamato: https://forums.playdeadlock.com/threads/yamato-zipline-power-slash-bug.23141/
- Confirm cast can not be cancelled during zipline.
- Failed zipline mount causes camera bug and spawns zipline particle effect every tick.
- Zipline mount during Ethereal Shift enters mounted state with camera bug without actually mounting it.
- Zipline boost getting affected by cooldown reduction and duration extension (exception: Arcane Surge) is not described as "Modifies" in item hover UI. (or this behavior is unintended)
- new!
- Lady Geist's Life Drain knocks Geist down from zipline.
- Midair burrow by Mo&Krill enables him to ride zipline while in a burrowed state. Also, you can dash/down-dash midair while burrowed if you enter this state.
Valve, please fix.
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