abdulla.faraz
New member
Pretty much as the title says. Vulkan shaders take two hours to process on initial launch. This takes only a minute or so on CS2. It even tries to process shaders on consequent launches, which never happens on CS2.
System specs:
System specs:
Code:
OS: Pop!_OS 22.04 LTS x86_64
Host: 82JW Legion 5 15ACH6
Kernel: 6.8.0-76060800daily20240311-generic
Uptime: 4 days, 1 hour, 26 mins
Packages: 3597 (dpkg), 40 (flatpak), 31 (snap)
Shell: bash 5.1.16
Resolution: 1920x1080, 1920x1080
DE: Plasma 5.24.7
WM: KWin
WM Theme: Orchis-dark
Theme: Breeze Dark [Plasma], Orchis-dark [GTK2/3]
Icons: Tela-ubuntu-dark [Plasma], Tela-ubuntu-dar
Terminal: alacritty
Terminal Font: Iosevka
CPU: AMD Ryzen 7 5800H with Radeon Graphics (16)
GPU: AMD ATI 05:00.0 Cezanne
GPU: NVIDIA GeForce RTX 3050 Ti Mobile
Memory: 9272MiB / 13827MiB
◆ ~ ❯❯❯ nvidia-smi
Sat Sep 28 14:24:09 2024
+-----------------------------------------------------------------------------------------+
| NVIDIA-SMI 550.67 Driver Version: 550.67 CUDA Version: 12.4 |
|-----------------------------------------+------------------------+----------------------+
| GPU Name Persistence-M | Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap | Memory-Usage | GPU-Util Compute M. |
| | | MIG M. |
|=========================================+========================+======================|
| 0 NVIDIA GeForce RTX 3050 ... Off | 00000000:01:00.0 On | N/A |
| N/A 54C P8 9W / 60W | 644MiB / 4096MiB | 11% Default |
| | | N/A |
+-----------------------------------------+------------------------+----------------------+