[KIT CONCEPT] Enoch - The parasite!

Vanix

New member
Enoch – The Parasitic

Story (Deadlock Lore)

I am a being from before humans existed. Freed from a melting iceberg, I gain knowledge by entering bodies. I float on nerves, invisible until it’s too late. I do not just kill—I control, I learn, I infect.

Banned items
recharging rush

Note:
You may have to tweak his ability up or down to even him out


Core Mechanic – Parasitic Host
  • Starts on a minion body (+600 HP)
  • Cannot swap until host dies
  • Cannot enter a minion in combat; after 5s out of combat, can enter
  • If host dies: real body drops (325 HP), stunned 0.6s, cannot enter new minion for 30s
Abilities

Ability 1 – Bullet Remedy
  • Target 1 enemy (10m)
  • Enemy gun damage heals 5 HP/sec
  • Duration 6s, Cooldown 45s, 1 charge
    Upgrades:
  • T1: +1 charge
  • T2: Cooldown -25s
  • T3: +15 healing, Duration +4s
Ability 2 – Parasitic Slash

  • Range 8m, Spirit Damage 250, Leech 5% over 3s, Cooldown 50s
    Upgrades:
  • T1: Cooldown -20s
  • T2: Range +2m, kills all enemy minions hit
  • T3: Spirit Damage +50, Leech +3%, Leech duration +2s

Ability 3 – Preying Target


•Select 2 minions to target what Enoch
targets (5m range)
  • Selection cooldown: 1.5s out of combat, 1.85s in combat
    Upgrades:
  • T1: +1 minion, Range +5m
  • T2: +1 minion, Selected minions gain 25% Spirit Resistance (until death)
  • T3: +2 minions, Fire rate +15%, Spirit Resistance +15%, Health & Gun Damage -25%
Ability 4 – Parasite Infection (Ultimate)

  • Target 1 enemy, Duration 10s, Cooldown 190s
  • Infection spreads to nearby teammates (4m), lasts 5s, reduces Spirit Damage 15%, heals Enoch 5% of their Spirit Damage
    Upgrades:
  • T1: Cooldown -45s, Range +4m, Spread +2.5s
  • T2: Range +4m, Spirit healing +5%, Spirit reduction +2%
  • T3: Range +4m, Duration +2.5s, Spirit healing +5%, Spirit reduction +3%
Weapons

Eoka Pistol
  • DPS 125, Magazine 1/1, Range Close-Mid
  • Click to play animation; shot fires 0.25–1.0s, guaranteed by 1.0s
  • Reload 0.7s, Single shot only
Melee – Nerve Strike / Natural Limbs
  • Light 90, Heavy 180
  • Attack Rate 0.7/sec (slow)
  • Range Short
 
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