Kinetic dash reload bug

john.isr96

New member
When I have full ammo, and using kinetic dashto get +5 ammo, when pressing R to reload, it reloads and goes back to the max ammo capacity
This also puts quicksilver reload on cooldown even though you're supposed to have max ammo

(in my game, I played inferenus and encountered this, quicksilver reload was going on cooldown even when I was using it with +5 more than max ammo)
 
Also experienced this bug. After Kinetic Dash procs and I gain ammo beyond max capacity, I should be prevented from reloading until my mag drops below it's original capacity. In attached video, ammo is at 22/25 after Kinetic Dash. I reload and it goes to 20/20, so I lost 2 rounds.

Bug does not happen if I proc KD, then reload (no change in ammo count, but reload sound plays).

 
Not a bug but just an unintuitive interaction.

Kinetic dash grants "Temporary Ammo", increasing your max ammo count in the same way as fleetfoot, this effect allows you to still reload after shooting.
The effect that prevents reloading is "Bonus Ammo", from Melee charge and Vampiric burst.)
You do not see this "bug" with Fleet foot because it simply lasts a set duration, whereas with KineticDash you "gain Fire Rate and bonus Ammo until your next /reload/."

What's happening is you're reloading, which removes KD's buff, setting you to your normal ammo. It is working as intended, it's just not intuitive and so they should potentially change the effect to be the same as Vampiric Burst/Melee Charge.

This also occurs with Dynamo's max upgrade Quantum Entanglement.
 
but you can't use quicksilver reload when you use kinetic dash. If you use a skill, quicksilver reload is used, but you didn't shot a single bullet.
 
but you can't use quicksilver reload when you use kinetic dash. If you use a skill, quicksilver reload is used, but you didn't shot a single bullet.
? I don't quite understand what you're saying here, I just tested QSR with both Kinetic and Dynamo's 2 and both worked exactly as expected (QSR not activating if at max ammo and refilling to the new max ammo after shooting a single shot)
 
you need to buy an item with +%ammo.

It works well if you buy Beserker (+X ammo), after a KD you ammo will be XX/XX , but not with superior cooldown (+15% ammo), it will be XX/YY.
 
Ahhh I see, very interesting, seems like what's happening there is that first kinetic dash grants you +5 current and max ammo, and then *after* that has occured the % ammo increase triggers, raising only your max by that %

This actually occurs even worse if you KD after using Dynamo 2 due to that being a full 120% increase!

Good catch!
 
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