When testing around with friends we found that we could not get accurate "1v1" scenarios and would always one-sidedly win or lose, and we discovered that some(?) items just stop working, presumably after you die in the hideout. For example Infernus with a lot of Life Steal, but being unaffected by Spirit Burn, then when Sold & re-bought, the Spirit Burn starts working again, same goes for Leech and Armor items too, we realized despite having Spirit Resilience I just have 0% Spirit Armor. This might just affect any and every item. But it basically makes damage/power/1v1 testing unreliable in the hideout.