Item Idea - Recursive Replenishment

ziz4030

Active member
Tier IV Vitality

+10 HP Regen
+100 Bullet Shield HP
+100 Spirit Shield HP
+150% Barrier Recovery Rate

Passive

Every 300 HP you Heal additionally Heals you for 8% of Current Health and gives a Charge. Can hold up 10 Charges.

Active

80s Cooldown

Spend all Charges to provide 2% of your Max Health per Charge as Bullet and Spirit Shield Health to Allies in 20m.
 
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