Item Idea: Doohickey

ziz4030

Active member
Tier 1 Spirit Item

+1 m/s Sprint Speed
+8% Spirit Resist

Active

Throw a wind-up Doohickey that remains at a Target Point for a Duration. It locks on to the nearest enemy and after an Arm Time runs at them then Explodes on Contact. Explosion deals Damage. If you use an ability within the Cast Range during the Arm Time, you Bypass 30% of the Arm Time. Can be Shot by Enemies at any point to Destroy it.

Cast Range: 30m
Doohickey Duration: 20s
Doohickey Health: 100 (+1x Spirit Power)
Lock-On Range: 15m
Arm Time: 4s
Doohickey Run Speed: 140% Your Sprint Speed
Explosion Radius: 10m
Damage: 40 (+4x Spirit Power)
 
So it can be bought on lane and used to harass someone or deny their lasthits. Also with your numbers it scales too well and will be used to clear lanes without hero presence. Too good for its worth.
 
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