litsint
New member
An interesting project, but the content is still raw and I understand that this is an early stage of development, but I mean to finalize the concept, because it can be played very, very well, but at the moment we have several lines of battle, neutral dills that do not give anything except souls and they do not give them much, so it's more profitable to beat ordinary dills of the line. The biggest problem is monotony, and something needs to be done about it immediately, if the game is not improved in this aspect, it may die before it is born. the store system needs to be reworked because being in it takes too much time, and time in this shooter is of great importance that affects victory. The menu of the game requires reworking as well because it is not convenient at all. Finding the settings button shouldn't be difficult. I consider the settings menu from Dota 2 to be a good solution, understandable to everyone, only needs minimal visual changes to fit into the concept of the game. The abilities of the characters are interesting, but some of them are useless, but this will probably change in updates, which is good. Regarding the visual appearance of the characters, there are almost no questions, except for the apparently green character made of some kind of jelly. Positive emotions arise from the game, the gameplay is pleasant. Summing up, I can say that the project is good, but needs fewer borrowings from dota and tf2, otherwise it will be a failure.