kindredfps
New member
On my Intel i5-13600kf, the game performs worse than expected unless the core affinity is set manually.
This isn't an issue unique to Deadlock but it would be nice to see it addressed, as currently (unless it's literally just me) the default experience of a 12th/13th/14th gen Intel user is going to be pretty poor.
I did some benchmarks to confirm, images attached.
I restarted the game between each test.
In Test 2, I tried using the launch option "-threads 6" however it doesn't seem to choose the first 6 as the performance is substantially worse.
In Test 3 and 4, I set the core affinity to 0,1,2,3,4,5 (the 6 P-cores).
Test setup:
Same replay, same in-game time (close as possible), same POV, no input
Graphics on lowest, render scale 33% to ensure a CPU-limited scenario
My specs:
Windows 11
i5 13600k (hyperthreading disabled)
4060ti
2x16 DDR5 6600MHz
EDIT: reuploaded graphs with consistent axes
This isn't an issue unique to Deadlock but it would be nice to see it addressed, as currently (unless it's literally just me) the default experience of a 12th/13th/14th gen Intel user is going to be pretty poor.
I did some benchmarks to confirm, images attached.
I restarted the game between each test.
In Test 2, I tried using the launch option "-threads 6" however it doesn't seem to choose the first 6 as the performance is substantially worse.
In Test 3 and 4, I set the core affinity to 0,1,2,3,4,5 (the 6 P-cores).
Test setup:
Same replay, same in-game time (close as possible), same POV, no input
Graphics on lowest, render scale 33% to ensure a CPU-limited scenario
My specs:
Windows 11
i5 13600k (hyperthreading disabled)
4060ti
2x16 DDR5 6600MHz
EDIT: reuploaded graphs with consistent axes
Attachments
Last edited: