I am sorry that my English is not good.
English is not my first language, so I got help from a translator.
The 'Inhibitor' does not reduce some damage.
I don't know exactly when the problem occurs either.
However, I found that Bebob's Sticky Bomb and Hyper Beam do not reduce damage with high probability.
When tested in sandbox mode, attacks from other heroes reduce damage with high probability, but this is also not perfect.
Experimented with several heroes, including Dynamo's Kinetic Pulse or Pocket's Flying Cloak.
This problem is not only caused by skill damage, it is also caused by weapon damage.
The problem is even worse as it requires a lot of soul, 6200, and very high value items don't work properly.
English is not my first language, so I got help from a translator.
The 'Inhibitor' does not reduce some damage.
I don't know exactly when the problem occurs either.
However, I found that Bebob's Sticky Bomb and Hyper Beam do not reduce damage with high probability.
When tested in sandbox mode, attacks from other heroes reduce damage with high probability, but this is also not perfect.
Experimented with several heroes, including Dynamo's Kinetic Pulse or Pocket's Flying Cloak.
This problem is not only caused by skill damage, it is also caused by weapon damage.
The problem is even worse as it requires a lot of soul, 6200, and very high value items don't work properly.
Last edited: