I speak up for the new map

I think there needs to have even more verticality. I suggest moving platforms, curved paths into the air, floating platforms, etc. The way to enter mid boss is also quite confusing, even when you have familiarised yourself. I propose adding sliding signs and trapdoor signs. Both pointing (en route) towards, as well as marking which entrance is the "trapdoor" entrance, and which is the "sliding" entrance.
 
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