High Frame misdelivery causing rubberbanding

notasmurf219

New member
Hi All,

I've been intermittently experiencing unplayable rubber banding that stays consistent during matches, and i don't believe is on my end. It even gets to a state where the world freezes and only audio and alerts continue. This console output is from a public bot match:

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In regular play my ping is at or below 30ms when this issue occurs.

Not sure if this console output points to the issue being on my end or not. Performance tests indicate that i have <1% packet loss typically. Any known fixes for this issue?

I have a recording of the same issue from another match if needed.
 
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