Heroes

baga

New member
Hello, Yoshi. I'd like to throw an idea at a character, an implementation, or an idea that I haven't seen yet. I apologize in advance for the prints, I'm writing through a translator. The idea of a hero who, I think, will be more of a tenacious assistant. By skills:1) Splashing on the ground, which gives conditional damage (There are no ideas for the first skill yet, this is a plug)2) the character leaves a trail giving a boost and heal (heal can be opened from t3) 3) A passive ability that pushes the character away from any control or microcontrol in the opposite direction by energy or sliding (I'm not good at drawing, but I'll try to demonstrate in Paint)4) a puddle of himself. Long range, heal, slow movement. Passivation is disabledIn my head, it looks like a piece of Rick and Morty soap, but honestly, in terms of design, maybe something better will come out. the character can be called Baks. I can't explain the origin.In general, I would like to know your opinion about this character. Does this sound like a good idea or notAs a whole, I would like to.
that is, the character flies conditionally according to all the laws of physics, whether he is indestructible and strongly amenable to inertia in the direction where the force leads him, let's call it that. Please, if it is not difficult for you or if you are not forbidden, just let me know that you have seen this concept of a hero. I personally find it not serious, but very fun for regular deadlock games.
 

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