Hero Weapon Concept: Delayed Gratification

Rosgath

Active member
This concept is one that I think is actually pretty neat.

The weapon fires in a syncopated rhythm instead of a consistent rate. First, it fires a single bullet then takes a brief pause, then fires a 4 round burst. The burst takes longer to release while moving.

It's a weapon that encourages you to constantly reposition, but to plan out where you choose to start laying down fire as it rewards standing still for short periods of time.
 
mind if i use it
Sure! I based it off of another MOBA hero (Lyra, from Vainglory).

She doesn't fire a burst after a short delay, but her auto attack fires off in a 2 shot pattern, with the first shot being a light normal attack and the second one being a heavy shot that hits MUCH harder but requires her to stand still to use it. I figured the best way to translate that to Deadlock was how I described it above.
 
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