primary - honor among thieves - machine pistol
burst fire - projectile - medium range
1 - wildcat rockets - fire three shots that knock enemies behind them. when you finish firing they explode to stun.
2 - mad dog - rev up a rolling robot that knocks enemies out of its way and slows fire rate while leaving a trail behind that erupts to damage enemies when it reaches full distance. will stick to any terrain, going straight up walls it encounters.
3 - hook boots - passively gain 40% more fire rate while airborne and when you do the double tap to fast fall instead shoot a grappling hook from your boot in crosshair direction to hook yourself to that point when it lands. jumping during the hook ends it early, and can hook onto the robot summoned by 2 and 4.
4 - chaos helix - rev up the robot but send it airborne instead. flies to a target point then starts moving forward. if the robot is on the field from 2 when you activate 4, it returns to you quickly while you do the cast animation. damages enemies beneath it with an air current that immediately knocks them down when they do jumps, dashes, and movement abilities. you can jump on it like a zipline to control the movement.
burst fire - projectile - medium range
1 - wildcat rockets - fire three shots that knock enemies behind them. when you finish firing they explode to stun.
2 - mad dog - rev up a rolling robot that knocks enemies out of its way and slows fire rate while leaving a trail behind that erupts to damage enemies when it reaches full distance. will stick to any terrain, going straight up walls it encounters.
3 - hook boots - passively gain 40% more fire rate while airborne and when you do the double tap to fast fall instead shoot a grappling hook from your boot in crosshair direction to hook yourself to that point when it lands. jumping during the hook ends it early, and can hook onto the robot summoned by 2 and 4.
4 - chaos helix - rev up the robot but send it airborne instead. flies to a target point then starts moving forward. if the robot is on the field from 2 when you activate 4, it returns to you quickly while you do the cast animation. damages enemies beneath it with an air current that immediately knocks them down when they do jumps, dashes, and movement abilities. you can jump on it like a zipline to control the movement.