Ragnaman
Active member
General lore idea: during the "event" the twin brothers were born, one died during birth. Now sometimes people swear that the person is a different one from time to time. The premise is that both twins exist and are dead at the same time, switching between their states depending upon the observer. To each of the twins it seems like they are and are not present somewhere at the same time, a feeling they are used to.
To clarify, this is a single person as far as anchor point to a physical realm goes, the anomaly is that this anchor point carries around two entities with a slightly different phase. Each entity thus is aware of itself separately, but to outside observers seem like a single person. Being able to manipulate each of their own timelines separately, but to outside observers this is not really apparent, creating illusion that the person walked across the street but when looking the other direction the person is just walking in front of you.
Game mechanics, a sort of doppelganger style of play where you can send out an AI controlled clone to juke/attack, switching places with the doppelganger back and forth. The death of a doppelganger does not cause a "kill". There can only exist a single entity that affects the physical world, you cant create a clone and also attack yourself. Creating a doppelganger turns you invisible but also not being able to affect the world yourself. If your invisibility is broken, the doppelganger immediatelly disappears. To the observer (other players) both twins cant exist at the same time.
I guess nothing really new if you think about Phantom Lancer, heh, but I kinda like the Noir-esque setting and the supernatural event leading to an interesting potential lore piece.
To clarify, this is a single person as far as anchor point to a physical realm goes, the anomaly is that this anchor point carries around two entities with a slightly different phase. Each entity thus is aware of itself separately, but to outside observers seem like a single person. Being able to manipulate each of their own timelines separately, but to outside observers this is not really apparent, creating illusion that the person walked across the street but when looking the other direction the person is just walking in front of you.
Game mechanics, a sort of doppelganger style of play where you can send out an AI controlled clone to juke/attack, switching places with the doppelganger back and forth. The death of a doppelganger does not cause a "kill". There can only exist a single entity that affects the physical world, you cant create a clone and also attack yourself. Creating a doppelganger turns you invisible but also not being able to affect the world yourself. If your invisibility is broken, the doppelganger immediatelly disappears. To the observer (other players) both twins cant exist at the same time.
I guess nothing really new if you think about Phantom Lancer, heh, but I kinda like the Noir-esque setting and the supernatural event leading to an interesting potential lore piece.
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