
Weapon:
Dual akimbo
Ammo 8x2
Reload can be interupted but only one of two will be reloaded then
Lower fire rate if only one gun
(1)shotgun
Ammo 2
Has cooldown rather than reload
Again use changes weapon back
(2)Musket
Headshot damage scales with spirit barely
Ammo 2
Has cooldown rather than reload
Again use changes weapon back
(3)Good deal(passive)
Every weapon effects
-dual akimbo- "9 to 5"- every shot puts stack on enemy
-shotgun - "rent due" - enemy under percentage of health equal of stacks is executed when shot
-musket - "payday" - shooting enemy consumes stacks and give you souls 10 per stack
max stacks 12
t1
t2
t3 +8 stacks
(4)Dynamite
or
(4)Grenade launcher
Lore:
Global Tactical Liaison of Fairfax industries