Hero Concept: Warlock

brazeow

New member
Appearance - Old man with a beard in a dark hooded robe with fiery brimstone eyes, holds a long staff in his right hand.

Lore - an arcanist that made a pact with a demon from hell in order to use its powers for himself

Primary attack - small balls of fire shoot from the tip of his staff with high speed and slow-ish fire rate that do *splash* damage on impact

Melee - warlock summons a demonic claw to encompass his left hand as he goes for a swipe for heavy melee, light melee he quickly knocks them with his staff, parry he raises his staff with both hands across his body

2 stamina

Ability 1 Hellfire (2 charges) - from his left hand warlock throws a large ball of hellfire that deals damage over time and applies healing reduction.

-- upgrade 1, increased damage and increased healing reduction

-- upgrade 2, additional charge

-- upgrade 3, hellfire now also temporarily reduces the target's maximum health over time

Ability 2 Pillar of Brimstone - warlock uses his staff to target an area on the ground, after a short delay a pillar of fiery brimstone erupts dealing damage

-- upgrade 1, increased radius

-- upgrade 2, knocks the targets up and stuns for .5 seconds

-- upgrade 3, reduced cooldown

Ability 3 Demon Skin - warlock encases himself in fiery demon's skin temporarily increasing health, spirit resistance, and *melee* damage. Enemies that attack warlock while demon skin is active will be set on fire

-- upgrade 1, increased duration

-- upgrade 2, increased move speed

-- upgrade 3, increased spirit resistance

Ability 4 Circle of Hell - warlock slams his staff into the ground sending out a radial blast of hellfire that does initial damage, after traveling a certain distance the fire rises to create a walled circle of hell. Enemies inside the circle will tick for a percentage of their current health. Passing through the walls does an attritional burst of damage

-- upgrade 1, refreshes demon skin on use

-- upgrade 2, become unstoppable while casting and gain bullet and spirit resistance

-- upgrade 3, for each enemy within circle of hell deal an additional percentage of current health damage over time


I was going for a spirit carry hero in the same role as yamato, as most of the spirit heroes we have right now are burst types (pocket, mina, grey talon). I like the idea of being able to build him multiple ways either going for hellfire spam or becoming more tanky with demon skin and dong some melee. We also have very little in the way of area denial ultimates and i think this works great for that. In general I just want a cool wizard hero in this game, if the abilities don't sound good, please add a cool wizard in some way valve tysm!
 
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