come219
Member
The Gunsmith is able to copy an enemy or ally's gun for a long duration. Similarly to Sinclair's ultimate to copy an ultimate temporarily.
In terms of balance, not sure if the hero should actually be able to copy the gun for a very long duration (5 minutes) or for around 1 minute.
This hero should be able to steal a hero's gun during the laning phase to maybe encourage a stronger laning phase where you can copy the enemy's gun or your ally's gun for better last hitting on souls. However, this may result in people trying to copy heroes' guns from other lanes - even at the start which could be very bad gameplay. (like copying a gun at the zipline start and then returning to your assigned zipline).
Although ironic, the gunsmith's gun should be very bad but not as bad as Paige's gun - even though her gun is pretty good in certain aspects. Perhaps it is a bolt-action gun, but decent projectile speed but not 'instant'.
Not sure how the animators would go about this without swapping the model as well (maybe during the temp. phase) but the appearance of the copied gun should be shown on the hero. (like the Hero is holding Bebop's gun arm or Paige's books or Sinclair's wand).
I guess it would also suck if the hero is able to copy the enemy's/ally's gun without their passive so this might just end up being a pseudo Morphling without being able to copy abilities as well... However, I think the hero should also be able to copy passives as well as their gun!
Upon copying a gun, the gunsmith can swap between their gun and the copied gun(?). Each with their independent ammo, so you can switch out of a gun to a loaded gun or switch back and use Quick Silver Reload to reload a gun.
Just for reference, I have made hero concepts 'similar' to this hero before and I will leave them in this thread for other brainstorming ideas:
- Morphling in Deadlock:
- Gun Voker (Invoker in Deadlock + 'Aphelios' from league of legumes):
- Gordon Freeman (Source-style multiple guns hero):
Thanks for reading! Hopefully these are some good brainstorming ideas.
In terms of balance, not sure if the hero should actually be able to copy the gun for a very long duration (5 minutes) or for around 1 minute.
This hero should be able to steal a hero's gun during the laning phase to maybe encourage a stronger laning phase where you can copy the enemy's gun or your ally's gun for better last hitting on souls. However, this may result in people trying to copy heroes' guns from other lanes - even at the start which could be very bad gameplay. (like copying a gun at the zipline start and then returning to your assigned zipline).
Although ironic, the gunsmith's gun should be very bad but not as bad as Paige's gun - even though her gun is pretty good in certain aspects. Perhaps it is a bolt-action gun, but decent projectile speed but not 'instant'.
Not sure how the animators would go about this without swapping the model as well (maybe during the temp. phase) but the appearance of the copied gun should be shown on the hero. (like the Hero is holding Bebop's gun arm or Paige's books or Sinclair's wand).
I guess it would also suck if the hero is able to copy the enemy's/ally's gun without their passive so this might just end up being a pseudo Morphling without being able to copy abilities as well... However, I think the hero should also be able to copy passives as well as their gun!
Upon copying a gun, the gunsmith can swap between their gun and the copied gun(?). Each with their independent ammo, so you can switch out of a gun to a loaded gun or switch back and use Quick Silver Reload to reload a gun.
Just for reference, I have made hero concepts 'similar' to this hero before and I will leave them in this thread for other brainstorming ideas:
- Morphling in Deadlock:
- Gun Voker (Invoker in Deadlock + 'Aphelios' from league of legumes):
- Gordon Freeman (Source-style multiple guns hero):
Thanks for reading! Hopefully these are some good brainstorming ideas.
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